
The series of ISEA symposia is coordinated by ISEA International. Founded in the Netherlands in 1990, ISEA International (formerly Inter-Society for the Electronic Arts) is an international non-profit organisation fostering interdisciplinary academic discourse and exchange among culturally diverse organisations and individuals working with art, science, and technology. ISEA International Headquarters is supported by the University for the Creative Arts (UK).
The ISEA2025 theme, ‘동동 (憧憧, Dong-Dong): Creators’ Universe’, envisions a world that transcends the harsh realities of conflict and division, initiating a global wave of unity through the generative force of love and creation. Inspired by the words of the priestess Diotima, who described love as the act of keeping something good within oneself and giving birth to beauty, the symposium positions creation as a transformative gesture that elevates humanity beyond the mundane into a realm of infinite possibility. Within this vision, boundaries dissolve: between East and West, art and science, materiality and spirituality, technology and humanity. ISEA2025 invites us to imagine a new worldview where consciousness unfolds across the quantum realm in diverse forms, and where art becomes a vital means of connecting, reflecting, and reimagining our shared existence.
The International Symposium on Electronic Art - ISEA
Sogang University
Seoul, South Korea
May 25, 2025 | 15:00-18:00
Workshop Instructors:
Santiago Tavera
Laura Acosta
Sabina Gámez




Participants
Bin Youn
Nagehan Alan Benjamin Seide Sonja Rozental
Wonji Shin
Kate Ladenheim Dayeon Lee
Elke Reinhuber Dominik Bönisch
Chuning Sun
Dana Kim
Youlee Kim
Jimmy Yu
Sebastian Pelz
Reto Chen
Zinnia - XR Wong
Henry Daniel
This workshop proposes a critical engagement with technology in relation to the body, to construct new forms of storytelling through alternative collaborative practices. Exploring how identity is presented and represented in today’s visual culture and digital mediation. Through exercises with writing, image capture and performance participants will be invited to engage with volumetric and body motion capture technologies as well as Virtual Reality. Participants will reflect on their direct engagement and use of technology in the way they belong to spaces, represent themselves, and construct narratives. Concepts of queer, femme and diasporic digital identity will be explored, along with the importance of community to confront and find solutions to static capitalist and colonial structures, which often dictate how our bodies need to be adapted and mediated through technology.



















